AI Insights · Timothy · April 2025
Top MOBA Apps Performance in Central America Q1 2025
Explore the performance of the top MOBA apps on a unified platform in Central America during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the top MOBA applications on a unified platform in Central America showed diverse performance metrics in terms of downloads, revenue, and active users. Below is a detailed overview of each app's performance during this period.
Pokémon UNITE from The Pokemon Company experienced fluctuating weekly revenue, peaking at approximately $17.4K in early March. Downloads reached a high of 33.7K in early February, while weekly active users saw a gradual decline from 354K to 268K by the end of March.
Mobile Legends: Bang Bang by MOONTON showed a strong revenue trend, peaking at $231K in late March. Downloads varied, with a notable peak of 27.6K in late February, and active users remained relatively stable, averaging around 350K throughout the quarter.
Battle Cars: Nitro PvP Shooter from Tiny Bytes saw modest revenue, reaching up to $135 in mid-March. Downloads increased steadily, peaking at 18.3K in early March, and active users rose significantly from 116 to over 20K by the end of the quarter.
League of Legends: Wild Rift by Riot Games had a declining revenue trend, starting at $108K and ending at $49K. Downloads showed a downward trend, with numbers dropping from 13.7K to 5.9K, while active users slightly decreased from 167K to 121K.
Honor of Kings by Level Infinite saw revenue fluctuate, peaking at $27.8K in late January. Downloads were relatively stable, with minor fluctuations around 3K to 4K, and active users increased from 36K to nearly 39K by mid-March.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored.