AI Insights · Timothy · April 2025
Top 5 MOBA Apps Performance on Unified Platform in Belgium: Q1 2025
Discover the performance trends of the top 5 MOBA apps in Belgium during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the top 5 MOBA apps in Belgium displayed varied performance across downloads, revenue, and active users on a unified platform. Here’s a detailed look, based on data from Sensor Tower.
Brawl Stars from Supercell saw fluctuating weekly revenue, peaking at around $143K at the start of the quarter, followed by fluctuations and ending near $90K. Downloads began at over 10K, gradually decreasing to about 5.4K by the end. Active users started at approximately 501K, with a slight dip and recovery, closing at around 431K.
Squad Busters, another title by Supercell, had a modest weekly revenue, beginning at $5.3K and dropping to about $2K. Downloads started near 1.5K, dipping throughout the quarter. Active users fluctuated slightly, starting at 8.4K and ending at 5.2K.
Pokémon UNITE by The Pokemon Company experienced low but steady revenue, mostly below $400. Downloads saw a mid-quarter peak of over 1K. Active users showed a slight increase from 13K to around 11.6K by quarter's end.
League of Legends: Wild Rift by Riot Games had variable revenue, peaking at $11K in late January. Downloads were generally low, around several hundred. Active users maintained a steady range, starting at 7.5K and slightly decreasing to 6.3K.
Mobile Legends: Bang Bang by Shanghai Moonton Technology showed consistent revenue growth, reaching over $15K by March's end. Downloads remained low, fluctuating around 300-500. Active users started at 7.3K, with minor variations, closing at 6.5K.
For more insights and detailed data, visit Sensor Tower.