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AI Insights · Timothy · April 2025

Top 5 MOBA Apps on iOS in the US: Q1 2025 Performance

Explore the performance trends of the top 5 MOBA apps on iOS in the US for Q1 2025. Discover insights into downloads, revenue, and user activity from Sensor Tower data.

Top 5 MOBA Apps on iOS in the US: Q1 2025 Performance

In the first quarter of 2025, the top MOBA apps on the iOS platform in the United States showed varied trends in downloads, revenue, and active users.

Mobile Legends: Bang Bang by MOONTON experienced fluctuations in weekly revenue, beginning the quarter at approximately $890K and dipping to $306K mid-January. Revenue peaked again at $741K by mid-March. Weekly downloads saw a peak at 16.7K in mid-March, while active users decreased from 268K to 187K over the quarter.

League of Legends: Wild Rift from Riot Games displayed a peak in revenue at the end of January with $475K and a decline to $115K by mid-March. Downloads started strong with 19.2K in mid-January but slowed down to 10.6K by the end of March. Active users decreased steadily from 351K to 261K.

Honor of Kings by Level Infinite saw a significant revenue peak at $311K at the end of January, with fluctuations thereafter, closing the quarter at $251K. Downloads peaked at 18.1K in mid-January, while active users decreased from 116K to 96K.

Pokémon UNITE by The Pokémon Company had a notable revenue increase in late February, reaching $71K. Downloads peaked at 14.9K during the same period. The active user base grew from 153K to 163K by early March before settling at 131K by the end of the quarter.

Arena of Valor also from Level Infinite, experienced a steady climb in active users from 62K to 98K by late March. Revenue saw a modest increase, peaking at $7.1K in late January.

These insights, powered by Sensor Tower data, reveal the dynamic nature of the MOBA landscape on iOS in the US. For further details and analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025