AI Insights · Timothy · April 2025
Top 5 MOBA Apps on iOS in South America: Q1 2025
Explore the performance of the top 5 MOBA apps on iOS in South America during Q1 2025, with insights on downloads, revenue, and user activity.
In the first quarter of 2025, the top five MOBA applications on iOS in South America demonstrated varied performance trends in downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into these dynamics.
League of Legends: Wild Rift from Riot Games showed a notable revenue peak of approximately $100K at the end of January. Downloads started strong with about 11.9K in early January, gradually decreasing to around 5.8K by the end of March. Active users saw a decline from 156.7K at the start of the quarter to 108.5K by the end.
Mobile Legends: Bang Bang, published by MOONTON, experienced fluctuating revenue, peaking at $70.6K in late March. Weekly downloads remained relatively stable, averaging around 7K. Active users decreased from 147.5K to 125.6K throughout the quarter.
Honor of Kings by Level Infinite saw a revenue peak of $18.4K in late January. Downloads began at 2.5K, declining to just over 1.1K by the quarter's end. Active users fluctuated, closing the quarter at 29.7K.
Pokémon UNITE from The Pokémon Company had a revenue peak of $4.4K in late February. Downloads began at 4.6K, dropping to 1.8K by the end of March, while active users showed a peak of 42.1K at the start, ending at 27.5K.
Finally, Arena of Valor also by Level Infinite, maintained low but steady revenue, peaking at $668 in late January. Downloads decreased from 881 to 227, with active users slightly increasing from 2.2K to 2.4K during the quarter.
These trends highlight the dynamic nature of the MOBA genre in South America. For more detailed insights, visit Sensor Tower.