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AI Insights · Timothy · April 2025

Top 5 MOBA Apps on iOS in Central America: Q1 2025

Explore the performance trends of top MOBA apps on iOS in Central America during Q1 2025, highlighting downloads, revenue, and active users.

Top 5 MOBA Apps on iOS in Central America: Q1 2025

In the first quarter of 2025, the top Multiplayer Online Battle Arena (MOBA) apps on iOS in Central America showcased varied performance trends. Here's a closer look at the top five apps, with data sourced from Sensor Tower.

Mobile Legends: Bang Bang experienced fluctuations in weekly revenue, peaking at approximately $54.5K in late March. Downloads were relatively stable, hovering around 2.9K early in the quarter and slightly declining to 1.8K by the end. Active users saw minor changes, starting at 41.5K and ending the quarter at 37.8K.

League of Legends: Wild Rift showed a strong start with revenue reaching $46.9K in January, though it tapered to about $21.6K by March. Downloads decreased from 3.8K to 1.5K, while active users saw a gradual decline from 52.9K to 38.1K over the quarter.

Honor of Kings had a modest revenue peak of $8.5K in January, with a more volatile trend thereafter, closing at $3.3K. Downloads remained low, fluctuating between 385 and 569. Active users decreased from 2.9K to 2.1K by the end of March.

Pokémon UNITE saw a notable spike in revenue to $7.8K in late February, though it settled to $370 by the quarter's end. Downloads were consistent, starting at 2.4K and ending at 1.5K, with active users decreasing from 28.3K to 21K.

Arena of Valor maintained low revenue, peaking at $332 in early January. Downloads were minimal, with a slight increase to 124 in January before settling around 22 by March. Active users decreased steadily from 367 to 279 throughout the quarter.

For more detailed insights and data on these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025