AI Insights · Timothy · April 2025
Top 5 MOBA Apps on Android in Latin America Q1 2025
Explore the performance trends of the top five MOBA games on Android in Latin America during Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, the MOBA gaming scene on the Android platform in Latin America showcased intriguing trends. Let's dive into the performance of the top five games, as tracked by Sensor Tower.
Mobile Legends: Bang Bang from MOONTON had a dynamic quarter. Weekly revenue fluctuated, starting at around $304K at the beginning of January and reaching a peak of approximately $389K by the end of March. Downloads saw a decline from 198K to 78K, while active users decreased slightly from 2.4M to just over 2.1M.
League of Legends: Wild Rift by Riot Games experienced a gradual decline in both revenue and active users. Revenue dropped from $192K to $112K, and active users fell from 680K to 480K. Downloads also saw a drop, starting at 49K and ending the quarter at 33K.
Honor of Kings from Level Infinite showed mixed results. Revenue fluctuated, with a high of $84K in late January to around $56K at the end of March. Downloads varied throughout the quarter, peaking at 28K in early March, while active users remained relatively stable, finishing the quarter at approximately 588K.
Pokémon UNITE by The Pokémon Company had a notable spike in revenue in early March, reaching $36K. Downloads peaked at 143K in late February, and active users increased slightly towards the end of the quarter, ending at about 743K.
Arena of Valor, also from Level Infinite, maintained a steady user base with active users hovering around 28K. Revenue remained modest, with a slight decline from $1.1K to $782. Downloads were minimal, decreasing from 4.4K to just over 400 by the end of March.
These insights from Sensor Tower highlight the competitive landscape of MOBA games in Latin America. For more detailed data and trends, visit Sensor Tower's official site.