AI Insights · Timothy · January 2025
Top MOBA Apps Performance in Oceania Q4 2024
Explore the performance trends of top MOBA apps in Oceania for Q4 2024, including downloads, revenue, and active users on a unified platform.
In the fourth quarter of 2024, the performance of the top MOBA applications in Oceania showed varied trends across downloads, revenue, and active users. This analysis provides insights from Sensor Tower’s data on a unified platform.
Mobile Legends: Bang Bang experienced significant fluctuations in weekly revenue, starting at around $107K, peaking at $167.9K in mid-November, and closing the year with a high of $186K. Downloads saw a gradual increase towards the end of the quarter, with numbers rising from 4.3K to 3K. Active users exhibited a steady decline, starting from 31.4K and ending at 27.9K.
League of Legends: Wild Rift saw a notable rise in weekly revenue, with peaks reaching $50.7K in mid-December. Downloads increased from 1.1K to 4.1K by the end of November, while active user numbers grew from 11K to 17.6K by early December.
Honor of Kings had a steady revenue increase, peaking at $48.8K in early November. Downloads were relatively stable, hovering around 2K, while active users slightly fluctuated, ending the quarter at around 13K.
Pokémon UNITE showed consistent revenue with a peak of $6.5K in early December. Downloads remained steady, with minor fluctuations around 2K, and active users decreased from 28.6K to 19.7K by the end of the quarter.
Onmyoji Arena displayed stable revenue throughout the quarter, reaching a high of $1.7K in late December. Downloads remained under 100 per week, while active users stayed consistent at around 270.
These insights highlight the dynamic landscape of MOBA apps in Oceania, with varying trends across different metrics. For more detailed insights, visit Sensor Tower.