AI Insights · Timothy · October 2024
Top 5 MOBA Apps Performance in Australia Q3 2024
Explore the performance trends of the top 5 MOBA apps in Australia during Q3 2024, featuring insights into downloads, revenue, and active user metrics from Sensor Tower.
In the third quarter of 2024, the MOBA app landscape in Australia witnessed diverse trends across the top five performing applications, as reported by Sensor Tower. Here's a closer look at each app's performance over this period.
Brawl Stars from Supercell saw a varied performance in weekly revenue, beginning with approximately $160K at the start of July, dipping to around $99K mid-August, and recovering to $163K by the end of September. Weekly downloads peaked at 20.9K in early September, while active users remained relatively stable, starting at about 599K and closing the quarter at 559K.
Squad Busters, also from Supercell, experienced a decline in weekly downloads, starting at 22.1K in early July and dropping to just under 2K by the end of September. Revenue showed a similar trend, beginning with $63.9K and tapering down to $35.8K. Active users followed this downward trajectory, decreasing from 5K to 440.
Honor of Kings by Level Infinite reported an increase in revenue mid-quarter, with a peak of $46K in late August, before settling at $13K by the end of September. Weekly downloads started at 6.8K and gradually decreased to about 1.6K. The app maintained a steady active user base, fluctuating around 13K to 16K.
Mobile Legends: Bang Bang from Shanghai Moonton Technology displayed consistent revenue, with notable peaks reaching $113K by late July and maintaining around $84K at the quarter's close. Downloads remained stable, hovering around 2.5K to 3.3K. Active users showed a slight increase, from 38.1K to 39.2K by the end of September.
Finally, Pokémon UNITE by The Pokemon Company experienced steady revenue growth, starting at $2.5K and reaching a high of $4K by the end of the quarter. Downloads were relatively stable, peaking at 2K in late September. The app's active users remained robust, increasing from 52.9K to 52.6K.
These insights, derived from Sensor Tower data, offer a glimpse into the dynamic MOBA app market in Australia during Q3 2024. For more detailed analysis and insights, visit Sensor Tower.