AI Insights · Timothy · October 2024
Top 5 MOBA Apps Performance in Belgium, Q3 2024
Explore the performance of the leading MOBA apps in Belgium during Q3 2024, as we analyze their downloads, revenue, and active users on a unified platform.
During the third quarter of 2024, the performance of the top MOBA applications in Belgium showcased diverse trends across downloads, revenue, and active users. All data insights are sourced from Sensor Tower, where further details can be explored.
Brawl Stars from Supercell had a dynamic quarter. Weekly revenue fluctuated, peaking at around $220K at the start of July and concluding the quarter at approximately $157K. Downloads experienced a notable decline early in the quarter, starting at about 25.8K and descending to 11.5K by the end of September. Meanwhile, active users maintained a relatively stable figure, averaging around 500K throughout the quarter.
Squad Busters, also by Supercell, saw its weekly revenue start at roughly $35K, with a dip occurring mid-quarter, before ending at about $16.7K. Downloads were initially robust at 35.7K but dwindled significantly to just over 1K by the end of September. Active user numbers followed a similar pattern, decreasing from 20.2K to around 8.4K as the quarter progressed.
Mobile Legends: Bang Bang by Shanghai Moonton Technology maintained relatively low but steady figures. Revenue started at $11K, saw a mid-quarter drop, and concluded at $7.2K. Downloads were minimal, ranging from 608 to 687 weekly. Active users hovered around 7K to 8K throughout the quarter.
League of Legends: Wild Rift from Riot Games exhibited a varied revenue pattern, beginning at $5.5K, experiencing increases and decreases, and closing at around $6.5K. Downloads remained consistent with slight fluctuations, averaging around 400 weekly. Active users maintained a steady presence, with numbers ranging between 6K and 6.6K.
Finally, Pokémon UNITE by The Pokemon Company recorded modest revenue figures, peaking at $1.1K in late July and ending at $640. Downloads started at 730, showing minor variations, and ended at 575. Active users remained relatively stable, averaging around 12K weekly.
These insights reflect the competitive landscape of MOBA apps in Belgium, each exhibiting distinct patterns in user engagement and financial performance. For more comprehensive data, visit Sensor Tower.