AI Insights · Timothy · October 2024
Top 5 Games Performance on Unified Platform in Netherlands, Q3 2024
Discover the performance trends of the top 5 gaming apps in the Netherlands for Q3 2024, including insights on downloads, revenue, and active users.
In the third quarter of 2024, the Netherlands witnessed notable trends in the gaming app sector, with data derived from Sensor Tower providing insights into the performance of the top five gaming apps on a unified platform.
Candy Crush Saga from King experienced a steady increase in weekly revenue, peaking at around $421K in late September. The app's weekly downloads showed a slight fluctuation, starting at 6.7K in early July and reaching 8.1K by the end of the month, before settling to approximately 6.2K by the end of September. Active users saw a notable peak of 104K in early August, but fluctuated throughout the quarter, ending with 84K.
Brawl Stars by Supercell showed varied performance. Weekly revenue started at $366K in early July, experiencing a dip mid-quarter, and then recovering to $270K by the end of September. Downloads initially decreased from 20.3K to 11.9K over the quarter. Active users began at 715K and saw a gradual decline, stabilizing at around 536K by the end of the quarter.
Royal Match from Dream Games saw its weekly revenue increase, starting at $164K and reaching $213K by late September. Downloads showed an initial rise, peaking at 16.6K in mid-August, before fluctuating to 11K by the end of September. Active users remained relatively stable, with a slight increase from 223K to 229K throughout the quarter.
Roblox by Roblox Corporation had a stable revenue trend, with weekly figures ranging from $136K to $197K. Downloads experienced an upward trend, peaking at 18.7K in mid-August, before decreasing to 13.1K by the end of September. Active users started strong at 1.16M, but showed a gradual decline, ending the quarter with approximately 1.01M.
Gardenscapes from Playrix displayed a steady weekly revenue, with a peak of $158K in late September. Downloads increased from 4.5K to 9K over the quarter. Active users exhibited a slight decline, beginning at 89K and ending at 78K by the end of September.
These insights highlight the dynamic nature of the gaming app market in the Netherlands during Q3 2024. For more detailed information and analysis, visit Sensor Tower.