AI Insights · Timothy · September 2024
Top 5 MOBA Apps on iOS in Latin America: Q3 2024 Performance
Explore the performance trends of the leading MOBA apps on iOS in Latin America during Q3 2024, featuring insights on downloads, revenue, and active users.
In the third quarter of 2024, the MOBA category on iOS in Latin America showcased intriguing trends across the top five applications. Here's a closer look at their performance, with data sourced from Sensor Tower.
Brawl Stars demonstrated a strong presence in the market. Weekly revenue fluctuated, beginning at around $759K in early July and dipping to $315K by mid-August, before peaking at $919K in early September. The app maintained a relatively stable download rate, hovering around 120K initially and ending the quarter at approximately 98K. Weekly active users saw a resurgence from 1.38M in early August to over 1.57M by September, indicating sustained engagement.
Squad Busters showed varied performance across the quarter. Revenue started at $99K in early July, with a noticeable drop to $37K by early September, then ending September at $62K. Downloads mirrored this decline, beginning at 46K and dropping to 12K. However, active users demonstrated resilience, with numbers decreasing from 461K to a lower point of 239K in late August, before recovering slightly to 249K by the end of September.
Mobile Legends: Bang Bang maintained consistent figures through the quarter. Weekly revenue began at $65K and remained steady, closing at $50K. Downloads were stable, starting at 10K and slightly decreasing to 8.6K. Active users hovered around the 100K mark, with minor fluctuations throughout the quarter.
League of Legends: Wild Rift experienced a dynamic quarter. Revenue showed peaks and troughs, starting at $61K, peaking at $143K in early August, and ending at $81K. Downloads remained fairly consistent, ranging from 9.7K to 10.8K. Active users stayed robust, averaging around 140K, with a small decline to 133K in early September before recovering.
Finally, Pokémon UNITE had a steady quarter with modest figures. Revenue showed a significant spike to $20K in mid-July but mostly stayed under $6K. Downloads started at 5.6K and peaked at 7.9K mid-September before dropping to 4.9K. Active users increased from 55K to 76K in July, maintaining around 67K towards the end of the quarter.
These insights provide a snapshot of the competitive landscape for MOBA apps on iOS in Latin America during Q3 2024. For more detailed analytics and insights, visit Sensor Tower.