AI Insights · Timothy · October 2024
Top 5 iOS MOBA Apps Performance in Italy, Q3 2024
Explore the performance trends of the top 5 MOBA apps on iOS in Italy during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top five MOBA applications on iOS in Italy showed varied performance in terms of downloads, revenue, and active users. According to data from Sensor Tower, these insights provide a glimpse into the competitive landscape of mobile gaming in the region.
Brawl Stars by Supercell saw a dynamic quarter. Weekly revenue started strong at around $502K in early July but experienced fluctuations, dipping to approximately $200K by mid-September before recovering to $383K at the end of the quarter. Downloads began at 25.4K but gradually decreased to 16.7K by the end of September. Active users followed a similar downward trend, starting at 965K and closing the quarter at 789K.
Squad Busters, also from Supercell, had a modest revenue performance, peaking at $68K in early July and ending the quarter with $28.7K. Downloads started at 11.7K and steadily fell to 2.3K by the end of September. Active users fluctuated, starting at 48.1K, and after a mid-quarter dip, ended at 24.3K.
Honor of Kings from Level Infinite saw a consistent revenue stream, starting at $9.7K and peaking at $16.3K in mid-August, before ending the quarter at $10.9K. Downloads began at 2K and decreased to 795 by the end of the quarter. Active users remained relatively stable, starting at 5.4K and ending at 4.5K.
Pokémon UNITE by The Pokemon Company had a quieter quarter in terms of revenue, peaking at $3K in late July and declining to $589 by the end of September. Downloads remained low throughout the quarter, peaking at 1.5K in early September. Active users saw a slight increase from 8.6K to a high of 12.7K in late August before settling at 9.5K.
League of Legends: Wild Rift by Riot Games showed stable revenue performance with a notable peak of $23.2K in early August. Downloads were relatively steady, starting at 657 and ending with 736 by the end of September. Active users remained consistent, beginning at 7K and closing the quarter at 7.1K.
These trends highlight the competitive nature of the MOBA genre on iOS in Italy, with each app experiencing unique patterns in downloads, revenue, and user engagement. For more detailed insights, visit Sensor Tower.