AI Insights · Timothy · September 2024
Top 5 iOS Games in the Netherlands: Q3 2024 Performance
Explore the performance trends of the top 5 iOS games in the Netherlands during Q3 2024, featuring download and active user insights from Sensor Tower.
In the third quarter of 2024, the iOS gaming landscape in the Netherlands showcased fascinating trends for the top 5 games, as tracked by Sensor Tower. Here's a breakdown of how these games performed in terms of weekly downloads and active users.
Block Blast! from Hungry Studio exhibited a dynamic pattern in weekly downloads, beginning at around 60K in early July and experiencing a peak of approximately 78.7K in mid-August. Towards the end of September, downloads stabilized at about 73.5K. The game also saw a substantial increase in weekly active users, starting from 131K and rising to nearly 291K by the end of the quarter.
Offline Games - No Wifi Games, developed by Moreno Maio, showed a noticeable decline in weekly downloads, starting from 20.3K and dropping to about 4.9K by late September. Despite this, the game maintained a relatively stable number of weekly active users, hovering around 80K towards the end of the quarter. Revenue saw a slight decrease, with figures starting at $91 and tapering off to $183.
Brawl Stars by Supercell sustained a steady weekly download rate, beginning at 13.6K and gradually declining to around 6K. Despite fluctuations, the game maintained strong weekly revenue, peaking at approximately $315.5K in early July and closing the quarter at $232.4K. Weekly active users showed resilience, maintaining above 248K by the end of September.
HITSTER from Koninklijke Jumbo B.V experienced a gradual rise in weekly downloads, starting at 5.5K and reaching over 10.9K by the end of September. The game also saw consistent growth in weekly active users, increasing from around 44.5K to 63.4K during the quarter.
Supermart Simulator 3D, a creation by Takeshi Ube, had an interesting trajectory in weekly downloads, with a significant spike to 29K in early August, before tapering off to about 1.7K by the end of September. Weekly active users mirrored this trend, peaking at around 22.9K in early August and settling near 7K at the quarter's close.
These insights reflect the diverse performance of top iOS games in the Netherlands, offering a glimpse into user engagement and market dynamics. For more detailed analytics and insights, explore Sensor Tower's comprehensive reports.