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AI Insights · Timothy · October 2024

Top 5 iOS Games in Finland Q3 2024: Performance Insights

Discover the performance trends of Finland's top iOS games in Q3 2024, including revenue, downloads, and active users, with data insights from Sensor Tower.

Top 5 iOS Games in Finland Q3 2024: Performance Insights

During the third quarter of 2024, the iOS gaming landscape in Finland showcased intriguing trends in terms of revenue, downloads, and active users. According to Sensor Tower data, the top five games offered a mix of stable revenue streams and varying user engagement levels.

Candy Crush Saga from King saw a consistent increase in weekly revenue, reaching a peak of approximately $27.7K in mid-September. Weekly downloads experienced a gradual rise, culminating at 915 in the week of September 23. The game maintained a relatively stable user base, with weekly active users fluctuating between 12.3K and 14K throughout the quarter.

Brawl Stars, developed by Supercell, experienced variability in its performance metrics. Revenue peaked at around $29.6K in the first week of July, followed by fluctuations, ultimately closing the quarter at $20.3K. Downloads showed a downward trend, ending at 1.4K in the last week of September. Active users also saw a decline from approximately 78.4K to 65.2K over the quarter.

PUBG MOBILE by Tencent Mobile International Limited demonstrated a notable spike in revenue, reaching nearly $28.9K in mid-August. However, revenue declined towards the end of the quarter, finishing at $13K. Weekly downloads remained relatively steady, averaging around 300. The active user count hovered around 4.5K, indicating stable engagement.

Last War:Survival from FUNFLY PTE. LTD. showed diverse trends with a revenue high of $21.7K at the end of July, followed by fluctuations, concluding at $11.5K in the final week. Downloads saw a decrease over the quarter, dropping to 1.5K by the end of September. Active users exhibited growth, increasing from 5.6K to 7K throughout the period.

Lastly, Pokémon GO by Niantic, Inc. displayed varied revenue trends, peaking at $39.3K in the second week of July and ending the quarter at $17.7K. Downloads remained fairly consistent, averaging around 1.2K. Active users showed a slight decline, from 35.7K to 33.5K, indicating a stable yet slightly diminishing user base.

These insights reflect the dynamic nature of the Finnish gaming market on iOS, with each game exhibiting unique patterns in user engagement and monetization. For more detailed data and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024