AI Insights · Timothy · October 2024
Top 5 iOS Games in Europe Q3 2024: Performance Overview
Explore the performance trends of the top five iOS games in Europe during Q3 2024, highlighting their weekly revenue, downloads, and active users.
During the third quarter of 2024, the top five games on the iOS platform in Europe demonstrated diverse performance trends in terms of revenue, downloads, and active users. Data sourced from Sensor Tower provides a detailed overview of the market dynamics for these popular games.
Brawl Stars from Supercell showed a fluctuating trend in weekly revenue, starting at around $4.9M at the beginning of July and ending the quarter at approximately $3.7M. Weekly downloads peaked early in the quarter at 328K before gradually declining to 206K by the end of September. Meanwhile, weekly active users saw a decrease from 9.7M to 8.2M over the quarter.
Royal Match by Dream Games maintained a relatively stable weekly revenue, ranging from $2.9M to $3.4M, with a slight peak towards the end of September. Weekly downloads exhibited an upward trajectory, growing from 130K in early July to a high of 224K in early September. Active users also increased steadily, reaching 3.8M by the end of the quarter.
Candy Crush Saga, published by King, experienced consistent weekly revenue, fluctuating between $2.5M and $2.9M. The game’s weekly downloads remained relatively stable, with minor fluctuations around the 80K mark. Active users decreased slightly, starting at 1.2M and closing the quarter at approximately 1.16M.
Roblox from Roblox Corporation recorded a steady weekly revenue, averaging around $2.5M, with a minor dip in mid-September. The game saw an increase in downloads, peaking at 377K in late August before tapering off to 256K by the end of September. Active users showed a downward trend, starting at 9.1M and ending at 8.2M.
MONOPOLY GO! by Scopely, Inc., exhibited a varied revenue pattern, starting at $1.8M and peaking at $2.2M mid-September. Weekly downloads began at 122K, with a gradual decline to 96K by the end of the quarter. Active users displayed a slight decline, beginning at 604K and closing at 554K.
These insights into the top iOS games in Europe during Q3 2024 highlight the dynamic nature of the mobile gaming market. For further details and in-depth analysis, visit Sensor Tower.