AI Insights · Timothy · October 2024
Top 5 MOBA Apps on Android in Peru, Q3 2024
Explore the performance trends of the leading MOBA games on Android in Peru during Q3 2024, highlighting their downloads, revenue, and active users.
In the third quarter of 2024, the landscape of MOBA (Multiplayer Online Battle Arena) games on Android in Peru showcased some intriguing trends. According to data from Sensor Tower, the top five apps in this category demonstrated varied performances in terms of downloads, revenue, and active users.
Brawl Stars from Supercell saw a notable peak in weekly revenue towards the end of the quarter, reaching approximately $39K in early September. Its weekly downloads also surged, especially in the first week of September, hitting around 32K. The app maintained a robust user base with weekly active users consistently above 1.1M throughout the quarter.
Mobile Legends: Bang Bang by Moonton experienced a decline in weekly revenue, with figures dropping to about $9.1K by mid-August before recovering slightly to around $19.9K by the end of September. Weekly downloads remained relatively stable, hovering around 25K in early July but tapering off to approximately 18K by the end of the quarter. Active users saw a minor fluctuation, closing the quarter at roughly 150K.
Pokémon UNITE from The Pokémon Company displayed a steady weekly revenue, averaging around $2.1K towards the end of September. Notably, there was a significant spike in downloads in early August, with numbers soaring to approximately 54K, which later stabilized to around 2K by late September. The active user count remained fairly consistent, ending the quarter with about 27.6K users.
Honor of Kings by Level Infinite had a modest weekly revenue, peaking at about $5.2K in late August before declining to $2.8K by the end of September. The game's downloads witnessed a sharp decline from 29.6K in early July to just under 1K by the end of the quarter. Active users decreased steadily, concluding the quarter with approximately 18.5K users.
Lastly, Squad Busters, another title from Supercell, generated weekly revenue peaking at around $6.5K in early July, and then fluctuated around $3.7K towards the end of September. Downloads experienced a decrease, starting at 15.7K and ending at about 2.7K. Active users showed a slight recovery towards the end of the quarter, reaching approximately 25.1K.
For more detailed insights into these trends, visit Sensor Tower.