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AI Insights · Timothy · October 2024

Top 5 MMORPG Apps on Android in the US: Q3 2024 Performance

Explore the performance trends of the leading MMORPG apps on Android in the United States during Q3 2024, with insights into downloads, revenue, and active users.

Top 5 MMORPG Apps on Android in the US: Q3 2024 Performance

In the third quarter of 2024, the MMORPG category on the Android platform in the United States saw notable trends across its top-performing applications. The data, sourced from Sensor Tower, provides a detailed look at the weekly downloads, revenue, and active user metrics for these popular apps.

Diablo Immortal showed a dynamic performance in revenue, with fluctuations throughout the quarter. Starting at approximately $236K in early July, it dipped mid-quarter before peaking at $241K by late August, and then stabilizing around $209K by the end of September. Weekly downloads varied, peaking at 12.7K in early September, while active users experienced a decline from 52.7K to 41.7K over the quarter.

Flame of Valhalla Global experienced a significant rise in revenue, beginning with $29.6K in late July and reaching a high of $243K in mid-August. Downloads initially surged to 50.1K post-launch but gradually declined, stabilizing at around 11.6K by the end of September. Active users saw growth towards the end of the quarter, moving from 43.7K in late July to 36.3K in September.

Old School RuneScape maintained a steady revenue stream, starting at $59.3K and experiencing minor fluctuations, closing the quarter at $65.3K. Downloads remained relatively stable, with a slight increase mid-quarter, peaking at 4.1K in late August. Active users showed a consistent trend, ending the quarter with a stable count of 25K.

Ragnarok Origin: ROO displayed a varied revenue trajectory, starting at $59K, dipping mid-quarter, and ending at $41.5K. Downloads were low but saw a slight increase towards the end of the quarter, peaking at 795 in late September. The app's active users increased from 29.8K to 34.4K over the quarter, indicating a loyal user base.

Ancient Seal: The Exorcist experienced a downward trend in revenue, starting at $69K and gradually decreasing to $32.9K by the end of September. Downloads followed a similar pattern, with a significant drop from 10.1K in early July to 1.6K by quarter's end. Active users showed a slight increase towards the end, from 12.5K to 11.6K, indicating some retention amid declining downloads.

For more comprehensive insights into the performance of these MMORPG apps, further data is available from Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024