AI Insights · Timothy · July 2024
Top 5 MOBA Applications Performance in Dominican Republic Q2 2024
Discover the performance trends of the top 5 MOBA apps on a unified platform in the Dominican Republic during Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top 5 MOBA applications on a unified platform in the Dominican Republic showed varied performance trends. The data, sourced from Sensor Tower, reveals insights into downloads, revenue, and weekly active users for these popular games.
Squad Busters from Supercell, which launched on May 29, saw significant activity late in the quarter. Downloads surged to approximately 191K in the week of May 27, followed by a steady decline, ending with around 5.8K in the last week of June. Revenue peaked at about $3.7K at the end of May, decreasing to roughly $2.1K-$2.6K in June. Weekly active users also decreased from 160K in late May to about 6.3K by the end of June.
Brawl Stars, also from Supercell, maintained a steady performance throughout the quarter. Downloads hovered between 5K and 8.1K weekly, while revenue showed a peak of approximately $13.6K at the end of April, stabilizing around $6.2K to $9.6K in June. The game consistently engaged around 72K to 78K weekly active users.
Mobile Legends: Bang Bang by Shanghai Moonton Technology saw moderate activity. Weekly downloads ranged from 1.5K to 2.9K, and revenue remained relatively stable between $3.8K and $7.1K. The game had a consistent base of active users, fluctuating between 20K and 23.6K throughout the quarter.
Honor of Kings from Level Infinite, which launched on June 20, experienced a notable start. Downloads jumped from 876 in its initial week to approximately 18K by the end of June. Revenue also increased from $466 to $859 within the same period. Active users quickly rose from 664 to about 12K in the final week of June.
League of Legends: Wild Rift by Riot Games displayed consistent engagement. Weekly downloads remained around 238 to 351, while revenue showed a peak of approximately $3.3K at the end of April, stabilizing around $1.4K to $2.6K in June. Weekly active users were stable, fluctuating between 4.3K and 4.7K.
For more detailed insights and data, visit Sensor Tower.