AI Insights · Timothy · July 2024
Top 5 MOBA Applications Performance in Netherlands Q2 2024
An overview of the performance of the top 5 MOBA applications in the Netherlands during the second quarter of 2024, focusing on downloads, revenue, and weekly active users.
The Netherlands saw an intriguing quarter for the top 5 MOBA applications on a unified platform in Q2 2024. Here’s a detailed breakdown of their performance based on data from Sensor Tower.
Brawl Stars experienced a dynamic quarter. Revenue peaked at around $443K in the last week of April and saw fluctuations throughout the quarter, ending with $307K in the final week of June. Downloads started strong with 44K in the first week of April, gradually declining to 22K by the end of June. Weekly active users remained relatively stable, averaging around 800K, but saw a slight dip to approximately 749K in the last week of June.
Squad Busters, despite being a newcomer, showed promising growth. Revenue saw a significant jump to $120K in the final week of May, with a slight decline to $57K by the end of June. Downloads surged to 207K in the last week of May, settling at 22K by the end of June. Weekly active users followed a similar trend, peaking at 179K in late May and then decreasing to 52K by the end of June.
Mobile Legends: Bang Bang had a relatively stable quarter. Revenue fluctuated slightly, with a peak of $23K in the fourth week of April and ending at $18K in the last week of June. Downloads were consistently low, starting at 1.7K in the first week of April and ending at 994 in the last week of June. Weekly active users remained steady at around 33K throughout the quarter.
League of Legends: Wild Rift showed modest performance. Revenue peaked at $20K in the last week of April and hovered around $14K by the end of June. Downloads were minimal, averaging around 500 per week. Weekly active users remained consistent, averaging about 10K throughout the quarter.
Pokémon UNITE saw a steady quarter with slight fluctuations. Revenue remained low but stable, peaking at $1.5K in early June and ending at $1.1K by the end of the month. Downloads started at 1.1K in the first week of April and gradually decreased to 785 by the end of June. Weekly active users showed a slight decline from 16.9K in early April to 12.9K by the end of June.
These insights into the top 5 MOBA applications in the Netherlands for Q2 2024 highlight the varying degrees of engagement and revenue across different titles. For more detailed insights, visit Sensor Tower.