AI Insights · Timothy · July 2024
Top 5 MOBA Apps Performance in Latvia for Q2 2024
An overview of the performance of the top 5 MOBA applications on a unified platform in Latvia during the second quarter of 2024.
In the second quarter of 2024, the top 5 MOBA applications in Latvia experienced varying trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive view of their performance across both iOS and Android platforms.
Brawl Stars from Supercell showed a steady revenue pattern with notable peaks. Weekly revenue started at around $11K in early April, dipped to approximately $6K in mid-May, and ended the quarter at around $6.4K. Downloads fluctuated, starting at approximately 3.4K in early April, dipping to around 1.7K in mid-June, and closing the quarter at about 2.1K.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. saw a gradual decline in downloads, starting at 182 in the first week of April and ending at 171 in the last week of June. Revenue peaked at $2.2K in early April, with fluctuations throughout the quarter, ending at around $1.4K.
League of Legends: Wild Rift from Riot Games experienced a modest increase in weekly revenue, starting at $303 in early April and peaking at $1K by the end of the month. Downloads remained relatively stable, averaging around 90 downloads per week throughout the quarter.
Squad Busters, also from Supercell, saw a significant spike in downloads with a peak of 14.3K in the last week of May. Revenue followed suit, peaking at approximately $1.4K in the same week and ending the quarter at around $647.
Honor of Kings by Level Infinite showed modest performance metrics. Weekly downloads were low, starting at 61 in early April and peaking at 121 by the end of June. Revenue remained under $200 throughout the quarter, with the highest point being $220 in the second week of April.
For more detailed insights and data, visit Sensor Tower.