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AI Insights · Timothy · July 2024

Top 5 MOBA Apps Performance in Czech Republic for Q2 2024

In Q2 2024, the top MOBA apps in the Czech Republic displayed varying trends in downloads, revenue, and active users, with notable performances from [Brawl Stars](https://app.sensortower.com/overview/594278840211a6e5560000b2?country=US) and [Squad Busters](https://app.sensortower.com/overview/66279a1d70f1126b3489998d?country=US).

Top 5 MOBA Apps Performance in Czech Republic for Q2 2024

In the second quarter of 2024, the performance of the top five MOBA applications in the Czech Republic varied significantly across downloads, revenue, and active users. Here's a detailed look at the trends for each app.

Brawl Stars from Supercell maintained a strong presence. Weekly revenue fluctuated between $197K and $255K, peaking at the end of April. Downloads showed a downward trend from early April, starting at 19K and ending at around 12K by late June. Weekly active users remained relatively stable, ranging from 769K to 879K, with a slight dip in May and a recovery towards the end of the quarter.

Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. experienced modest revenue, averaging around $9K to $14K per week, with a peak reaching $14.3K in mid-April. Downloads were relatively stable but low, hovering around 600 per week. Active users consistently ranged between 14K and 16K, showing minimal fluctuation throughout the quarter.

League of Legends: Wild Rift from Riot Games saw revenue peaking at $10.6K at the end of April, with a general declining trend towards $5.4K by the end of June. Downloads remained steady, averaging around 600 weekly. Active users fluctuated slightly, peaking at 15.4K in late May and ending the quarter around 14.3K.

Squad Busters, another title from Supercell, showed impressive early performance post-launch. Revenue surged to $16.4K in early June before gradually declining to around $6.4K by the end of the month. Downloads peaked at 80K in late May, followed by a steady decline to approximately 7.6K by the end of June. Active users mirrored this trend, starting at 64K in late May and decreasing to 13.8K by the end of the quarter.

Honor of Kings by Level Infinite, which launched in late June, showed modest early revenue, peaking at $641. Downloads increased significantly post-launch, with numbers climbing from around 60 in early June to 657 by the end of the month. Active users also saw a notable rise, from 706 in early June to 1.3K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024