AI Insights · Timothy · July 2024
Top 5 MOBA Apps in Chile - Q2 2024 Performance Overview
Explore the performance of the top 5 MOBA applications in Chile during Q2 2024, covering downloads, revenue, and active users trends.
In the second quarter of 2024, the top five MOBA applications in Chile showcased varied performances across downloads, revenue, and weekly active users. Here’s a detailed look at their metrics:
Brawl Stars from Supercell saw its revenue peak at approximately $224K in the last week of April. Despite a dip in May, it recovered to around $162K by mid-June. Downloads showed a steady increase, reaching about 89K in the week of June 17. Weekly active users grew consistently, peaking at over 2.1M in mid-June before slightly declining to nearly 2M by the end of the quarter.
League of Legends: Wild Rift by Riot Games experienced fluctuations in revenue, peaking at around $24K at the end of April. Downloads increased steadily, reaching about 3.7K in mid-June. Weekly active users remained relatively stable, fluctuating between 41K and 47K throughout the quarter.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. had a consistent revenue trend, peaking at approximately $18K at the end of April. Downloads saw a significant rise towards the end of June, reaching around 3.4K. Active users showed some fluctuation but remained within the 53K to 60K range.
Squad Busters, also by Supercell, demonstrated a strong start after its release. Revenue surged to around $30K in early June. Downloads peaked at approximately 287K in the last week of May. Weekly active users saw a dramatic rise to around 191K in the same period, although it gradually decreased to about 65K by the end of June.
Pokémon UNITE from The Pokemon Company had stable revenue, peaking at around $3.8K in early June. Downloads remained steady, fluctuating around the 2.5K to 3.6K range. Weekly active users consistently hovered between 23K and 28K throughout the quarter.
For more insights and detailed data, visit Sensor Tower.