AI Insights · Timothy · July 2024
Top 5 MMORPG Apps Performance in Guatemala Q2 2024
A review of the top 5 MMORPG apps' downloads, revenue, and active users in Guatemala during Q2 2024, based on Sensor Tower data.
During the second quarter of 2024, the top 5 MMORPG applications in Guatemala showcased varied performance in terms of downloads, revenue, and weekly active users. Here is a detailed look at their metrics:
Soul Of Ring experienced a significant fluctuation in revenue, peaking at around $865K in the second week of April before gradually declining to approximately $33K by the end of June. Downloads showed an initial burst with 159K in the first week of April but tapered off to zero by the end of the quarter. Weekly active users remained relatively stable, starting at 76K in early April and settling at 46K by the end of June.
MapleStory M: Fantasy MMORPG saw consistent revenue throughout the quarter, ranging between $129K and $386K, with a notable high of $386K in the first week of May. However, downloads were minimal, with only 3K in the third week of April and none recorded for the rest of the quarter. Weekly active users data was not provided.
Diablo Immortal maintained a steady revenue stream, starting at $164K in early April and peaking at $459K in the second week of June. Downloads showed a growing trend, beginning at 53K in the first week of April and reaching a peak of 150K in the first week of June. Weekly active users demonstrated consistent engagement, beginning at 774K and fluctuating slightly to end at 717K by late June.
Ragnarok Origin: ROO experienced a steady decline in revenue from $136K in the first week of April to $59K by the end of June. Downloads were sporadic, with initial high numbers of 162K in early April, dropping to single digits in subsequent weeks, and ending with a small surge to 24K in the final week of June. Weekly active users remained fairly stable, ranging from 705K to 647K throughout the quarter.
Albion Online showed a notable increase in revenue, starting at $40K in early April and climbing to $183K by the end of June. Downloads saw a significant spike, reaching 2.2M in the last week of April and fluctuating afterward, ending with 405K in the final week of June. Weekly active users also saw significant growth, starting at 245K in early April and peaking at 2.4M by the end of April, before stabilizing around 874K by the end of the quarter.
These insights, based on data from Sensor Tower, provide a comprehensive overview of the performance of the leading MMORPG apps in Guatemala for Q2 2024. For more detailed analytics and insights, visit Sensor Tower.