AI Insights · Timothy · July 2024
Top 5 Games in Mexico Q2 2024: Unified Platform Performance
Discover the performance of the top 5 game apps in Mexico for Q2 2024, including downloads, revenue, and active user trends.
Throughout Q2 2024, the top 5 game applications in Mexico demonstrated notable performance across various metrics, according to Sensor Tower data.
Squad Busters saw fluctuating weekly revenue, peaking at around $65K in late April and stabilizing around $54K towards the end of June. Downloads for the game started strong at over 1.8M in the week of April 22, but experienced a significant decline, settling at approximately 79K by the end of June. Active users showed a similar trend, peaking at over 1.5M in late April before gradually decreasing to around 687K in the final week of June.
Free Fire: 7th Anniversary maintained a robust weekly revenue, consistently hovering around $500K, with a peak of approximately $578K in early April. Downloads saw a steady range from 233K to 387K weekly, with a notable uptick to 312K in the last week of June. The game’s active user base remained strong, fluctuating between 20.5M and 25M throughout the quarter.
Roblox experienced steady revenue, ranging from $322K to $463K weekly, with a slight peak towards the end of June at $446K. The game’s downloads showed minor fluctuations, peaking at 319K in mid-June and averaging around 260K throughout the quarter. Active users for Roblox remained consistently high, starting at 7.5M in early April and increasing to over 8.2M by the end of June.
Brawl Stars saw varied revenue performance, peaking at approximately $448K in early June and ending the quarter at $410K. Downloads for the game showed a generally upward trend, reaching a peak of 147K in early May and stabilizing around 103K by the end of June. Active users exhibited a steady growth, starting at 2.4M in early April and peaking at approximately 3.1M in mid-June.
Finally, Subway Surfers generated modest weekly revenue, peaking at around $1.9K in mid-May. Downloads fluctuated, with a peak of 211K in mid-May and ending the quarter at approximately 196K. Active users for Subway Surfers started at around 7.2M in early April and saw a gradual decline, ending at approximately 6M by the end of June.
For more insights and detailed analytics, visit Sensor Tower.