AI Insights · Timothy · July 2024
Top 5 Game Apps Performance in Madagascar, Q2 2024
Explore the performance of the top 5 game apps in Madagascar during Q2 2024, including trends in downloads, revenue, and active users.
During the second quarter of 2024, the top five game applications in Madagascar exhibited varying trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, presents an insightful overview of the gaming landscape in the region.
Ludo King from GAMETION GLOBAL TECHNOLOGIES PTE LIMITED showed a stable performance in weekly downloads, consistently hovering around the 1K mark. The highest number of downloads was observed in the final week of June, reaching approximately 1.1K. The weekly revenue for Ludo King remained relatively modest, peaking at $5 in the weeks of April 8 and May 20. Active users saw a slight fluctuation, maintaining an average of around 10K throughout the quarter.
Subway Surfers by Sybo Games ApS experienced a notable increase in weekly downloads, peaking at 1.9K in mid-June. Revenue remained steady, with weekly earnings oscillating between $3 and $8. Active users showed a consistent presence, with numbers staying above 10K throughout the quarter, reaching a peak of 11.4K in the first week of April.
Candy Crush Saga from King demonstrated a strong performance in revenue, peaking at $538 in the last week of April. Downloads remained relatively stable, with weekly figures around the 200 mark. The active user base showed a slight upward trend, growing from 5.1K in early April to 5.2K by the end of June.
PUBG MOBILE by Tencent Mobile International Limited exhibited significant revenue fluctuations, peaking at $2.4K in the second week of April. Downloads were consistently strong, with a peak of 1.3K in mid-June. The game maintained a robust active user base, averaging around 68K throughout the quarter.
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw a gradual increase in revenue, reaching a peak of $107 in mid-June. Weekly downloads fluctuated slightly, peaking at 171 in late April. The active user base remained relatively stable, averaging around 2.8K throughout the quarter.
For more detailed insights and data on these games, visit Sensor Tower.