AI Insights · Timothy · June 2024
Top 5 Games Performance in Russia Q2 2024
Discover the performance trends of the top 5 game apps in Russia for Q2 2024, based on Sensor Tower's latest data.
In the second quarter of 2024, the top 5 game applications on a unified platform in Russia exhibited diverse performance trends. Here's a closer look at their weekly downloads, revenue, and active user metrics.
PUBG MOBILE from Tencent Mobile International Limited saw a notable fluctuation in its weekly revenue, starting at approximately $402K in early April and experiencing a peak of around $425K mid-May before settling at about $252K by the end of June. Weekly downloads remained relatively steady, with minor peaks, averaging around 105K throughout the quarter. The game maintained a high active user base, starting at about 5.3M and gradually decreasing to 4.3M by the end of June.
Royal Match by Dream Games experienced a steady increase in weekly revenue, peaking at approximately $340K in early June before closing the quarter at around $288K. Downloads showed a declining trend from 52K in early April to around 40K by late June. Active users also saw a decline from 2.5M to 1.9M over the same period.
Roblox by Roblox Corporation displayed consistent weekly revenue, hovering around the $200K mark with minor fluctuations, ending June at approximately $207K. Downloads experienced significant variability, peaking at about 366K in mid-June. Active users showed a positive trend, growing from 10.4M in early April to 11.4M by the end of the quarter.
Gardenscapes from Playrix saw its weekly revenue remain relatively stable, averaging around $128K throughout Q2 2024. Downloads fluctuated modestly, with a peak of approximately 31K mid-April and a low of around 16K in early June. Active users decreased slightly from 463K in early April to 374K by the end of June.
Tanks Blitz - PVP MMO by East-Games LLC demonstrated a varied revenue pattern, peaking at about $143K in early June before ending the quarter at around $87K. Downloads showed a similar fluctuation, starting at 97K in early April and closing at approximately 70K by late June. Active users remained relatively stable, averaging around 1.2M throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's website.