AI Insights · Timothy · July 2024
Top 5 Games in Poland Q2 2024: Performance Overview
In Q2 2024, the top 5 games in Poland displayed varying trends in downloads, revenue, and active users, with notable performances by Brawl Stars, Coin Master, Whiteout Survival, Roblox, and Royal Match.
In Q2 2024, the top 5 games in Poland showcased diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at how each game fared during the quarter.
Brawl Stars from Supercell experienced fluctuations in its weekly revenue, peaking at around $473K in early April and late May, before dropping to approximately $266K by mid-June. Weekly downloads varied, reaching a high of 65.8K in late April and a low of 39K in early June. The game maintained a robust number of weekly active users, starting at 4.85M in early April and closing at 3.73M by the end of June.
Coin Master by Moon Active saw its weekly revenue range between $242K and $382K, with a notable peak in mid-May. Downloads remained relatively stable, fluctuating between 7.3K and 12.4K throughout the quarter. The game’s weekly active users showed a gradual decline from 44.2K in mid-April to 32.6K by the end of June.
Whiteout Survival, published by Century Games Pte. Ltd., had its weekly revenue peak at approximately $178K in mid-May, before ending the quarter at around $125K. Downloads ranged from 14.2K to 20.2K, with the highest number recorded in late April. The game’s weekly active users remained fairly consistent, starting at 49.2K in early April and ending at 49.6K in late June.
Roblox by Roblox Corporation saw its weekly revenue peak at around $178K in late May, with a steady performance around $163K to $169K in June. Weekly downloads ranged from 22.9K to 34.2K, with a peak in mid-June. The number of weekly active users grew from 2.29M in early April to 2.53M by the end of June.
Royal Match from Dream Games had stable weekly revenue, averaging around $100K, with a slight increase to $110K in early June. Downloads varied between 8.7K and 13.4K, with the highest number recorded in early May. The game’s weekly active users remained steady, starting at 275.9K in early April and ending at 278.6K by the end of June.
These insights are derived from Sensor Tower's data, offering a comprehensive look at the gaming landscape in Poland for Q2 2024. For more detailed insights and analysis, visit Sensor Tower.