AI Insights · Timothy · July 2024
Top 5 Games Performance in Middle East Q2 2024
In Q2 2024, the top 5 gaming apps in the Middle East showed diverse trends in downloads, revenue, and active users on a unified platform. Data from Sensor Tower offers detailed insights into their performance.
Throughout the second quarter of 2024, the Middle East's gaming market saw significant activity from the top 5 game applications: PUBG MOBILE, Last War:Survival, Whiteout Survival, Roblox, and Royal Match. Here’s a closer look at their performance trends.
PUBG MOBILE from Tencent Mobile International Limited experienced fluctuating weekly revenue, starting at around $1.9M in early April and ending with approximately $1.3M by the last week of June. Weekly downloads saw a dip mid-quarter but recovered to reach 125.6K by the end of June. Active users showed resilience, peaking at about 3.5M in mid-June.
Last War:Survival by FirstFun demonstrated a robust increase in weekly revenue, escalating from $688K at the beginning of April to $1.2M by the end of June. Weekly downloads were more variable, peaking at 97.4K in mid-April and closing the quarter at approximately 55K. Active users consistently grew, reaching 563.6K by the last week of June.
Whiteout Survival from Century Games Pte. Ltd. saw a steady rise in weekly revenue, with figures moving from $790K in early April to $898K by the end of June. Downloads also showed an upward trend, starting at 71.9K and increasing to 194.7K over the quarter. Active users followed a similar pattern, peaking at 554.2K in the final week.
Roblox by Roblox Corporation had a dynamic quarter with weekly revenue fluctuating, starting at $701K and ending at $903K. Downloads saw a notable rise towards the end of the quarter, peaking at 174.7K in mid-June. Active users showed consistent growth, reaching approximately 3.6M by the end of June.
Lastly, Royal Match from Dream Games maintained a steady revenue stream, starting at $668K and slightly increasing to $644K by the end of June. Downloads peaked early in the quarter at 80.7K and concluded at around 63.6K. Active users remained stable, averaging around 870K throughout the quarter.
These insights are derived from Sensor Tower's comprehensive data. For more detailed analysis and further insights, visit Sensor Tower.