AI Insights · Timothy · July 2024
Top 5 MOBA Apps on iOS in South America Q2 2024
Explore the performance of the top 5 MOBA apps on iOS in South America during Q2 2024, with insights on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 MOBA apps on iOS in South America exhibited varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared based on data from Sensor Tower.
Squad Busters
Released on May 29, 2024, Squad Busters quickly made an impact. Weekly downloads saw a significant spike initially, reaching approximately 1.4M in the last week of May, before stabilizing around 39K by late June. Revenue peaked at around $108K during the launch week, gradually declining to about $57K by mid-June, and then slightly increasing to $66K towards the end of the quarter. Active users followed a similar trend, starting at 1.2M and tapering off to 335K by the end of June.
Brawl Stars
Brawl Stars maintained a strong presence throughout Q2 2024. Weekly revenue fluctuated, peaking at $523K in late April and ending the quarter at $360K. Downloads showed consistent numbers, averaging around 90K to 108K per week. Active users remained robust, starting at 844K in early April and increasing to 1.03M by the end of June.
League of Legends: Wild Rift
League of Legends: Wild Rift experienced steady weekly downloads, ranging from 6.8K to 8.5K. Revenue peaked at around $70K in late April and generally hovered between $40K and $70K throughout the quarter. Active users were consistent, fluctuating between 98K and 106K, closing the quarter at 104K.
Mobile Legends: Bang Bang
Mobile Legends: Bang Bang saw moderate weekly downloads, ranging from 6.7K to 8K. Revenue showed a slight decline from $47K in early April to around $36K by the end of June. Active users displayed a positive trend, starting at 60K and gradually increasing to 66K by the end of the quarter.
Honor of Kings
Honor of Kings showed a varied performance in Q2 2024. Weekly downloads ranged from 4.6K to 14.3K, with a significant increase towards the end of June. Revenue fluctuated, peaking at approximately $19K in mid-June. Active users grew from 18K in early April to 30K by the end of June.
These insights highlight the dynamic nature of the MOBA app market in South America. For more in-depth data and analysis, visit Sensor Tower.