AI Insights · Timothy · July 2024
Top 5 MOBA Apps on iOS in Australia: Q2 2024 Performance
Discover the performance of the top 5 MOBA apps on iOS in Australia for Q2 2024, with insights on downloads, revenue, and weekly active users.
Performance of Top 5 MOBA Apps on iOS in Australia: Q2 2024
In the second quarter of 2024, the top 5 Multiplayer Online Battle Arena (MOBA) apps on iOS in Australia showed varying trends in downloads, revenue, and weekly active users. Here’s a closer look at their performance based on data from Sensor Tower.
Squad Busters
Released at the end of May by Supercell, Squad Busters saw a strong start with approximately 336K downloads in its launch week. However, downloads dropped significantly to around 11K by the end of June. Revenue followed a declining trend, starting at $80K and ending at roughly $47K. Weekly active users also decreased from 325K in the launch week to about 10K by the end of the quarter.
Brawl Stars
Also from Supercell, Brawl Stars maintained a consistent download rate, with numbers ranging from 8K to 17K per week. Revenue showed a notable increase, peaking at $129K in the last week of June. The app's weekly active users remained relatively stable, fluctuating between 350K and 400K throughout the quarter.
Mobile Legends: Bang Bang
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. demonstrated steady revenue, averaging around $70K per week with a peak of $104K in late April. Downloads were stable, hovering around 1.5K to 2K per week. Weekly active users showed minor fluctuations, remaining close to 25K throughout the quarter.
Honor of Kings
Released in June by Level Infinite, Honor of Kings had a promising start with downloads of around 8K in the first week and 7K in the second. Revenue saw an increase from $14K to $19K over the same period. Weekly active users grew from 5K to 10K, indicating a positive reception among players.
Pokémon UNITE
The Pokémon Company’s Pokémon UNITE showed stable performance with weekly downloads ranging from 800 to 1K. Revenue remained low but consistent, averaging around $1.5K per week. Weekly active users were steady, fluctuating between 27K and 30K, suggesting a loyal player base.
For more detailed insights and data, visit Sensor Tower.