AI Insights · Timothy · July 2024
Top 5 MOBA Apps on iOS in Austria: Q2 2024 Performance
In Q2 2024, Austria's top 5 MOBA apps on iOS saw varied performance trends in downloads, revenue, and weekly active users, with notable fluctuations across the board.
In Q2 2024, the performance of the top 5 MOBA apps on iOS in Austria showcased a mix of trends in downloads, revenue, and weekly active users. Here’s a detailed look at how each app fared during this period.
Brawl Stars from Supercell saw a significant fluctuation in revenue, peaking at around $520K in the last week of April and dipping to approximately $172K by mid-June. Downloads started strong at around 11K in early April but gradually declined to about 5K by the end of June. Weekly active users remained relatively stable, starting at nearly 100K in early April and closing at approximately 90K in late June.
Squad Busters, also from Supercell, had a notable start with revenue hitting around $96K in its launch week at the end of May. However, revenue saw a decline, reaching about $37K by the end of June. Downloads followed a similar trend, starting at nearly 39K in the launch week and dropping to around 2.7K by the end of June. Weekly active users decreased from approximately 31K to 11K over the same period.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. experienced lower but stable revenue, starting at around $7K in early April and fluctuating slightly before ending at about $6K in late June. Downloads remained consistent, hovering around 100-160 per week. Weekly active users showed a slight increase from approximately 2.2K to 2.4K throughout the quarter.
League of Legends: Wild Rift from Riot Games had modest revenue, peaking at around $9.1K at the end of April and ending at about $3.9K in late June. Downloads were steady, averaging around 100-150 per week. Weekly active users showed a slight decline, starting at around 1.9K in early April and decreasing to about 1.7K by the end of June.
Pokémon UNITE from The Pokemon Company had the lowest revenue among the top 5, starting at around $557 in early April and ending at approximately $215 in late June. Downloads were consistent, averaging around 80-110 per week. Weekly active users remained stable, fluctuating slightly around the 1.8K mark.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.