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AI Insights · Timothy · June 2024

Top 5 MOBA Apps on iOS in Uruguay for Q2 2024

Discover the performance of the top 5 MOBA apps on iOS in Uruguay during Q2 2024, focusing on downloads, revenue, and active users.

Top 5 MOBA Apps on iOS in Uruguay for Q2 2024

During the second quarter of 2024, the performance of the top 5 MOBA apps on iOS in Uruguay showed varied trends in downloads, revenue, and weekly active users. Here's an overview based on Sensor Tower data.

Brawl Stars from Supercell experienced notable fluctuations in all key metrics. Revenue peaked in the week of April 29 at approximately $5.6K and saw another high point of around $5.4K in early June. Downloads reached a high of 3.2K in the same week of April, but declined to about 1.1K by the end of the quarter. Weekly active users grew steadily from 10.2K in early April to a peak of 14.7K in early May, before stabilizing around 13.8K by the end of June.

League of Legends: Wild Rift by Riot Games had a consistent performance with some revenue spikes, notably around mid-April and late June, peaking at approximately $1.6K and $1.3K respectively. Downloads remained relatively stable, averaging around 120 to 130 per week, but saw a significant drop to just 56 in the final week of June. Weekly active users showed a gradual decline from 1.9K to 1.5K over the quarter.

Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. had a modest performance. Revenue experienced minor peaks, reaching about $1.1K in late April. Downloads fluctuated slightly, peaking at 125 in early May, but dropping to 53 by the end of June. The weekly active users metric remained relatively stable, averaging around 1.4K throughout the quarter.

Squad Busters by Supercell, a newcomer released in late May 2024, saw an impressive launch with downloads peaking at approximately 14.8K in the first week. However, downloads quickly tapered off to around 543 by the end of June. Revenue followed a similar trend, starting strong at $1.6K and ending at $1.5K. Weekly active users dropped significantly from 14.3K at launch to just 380 by the end of the quarter.

Arena of Valor by Level Infinite had the lowest metrics among the top 5. Revenue remained minimal, peaking at $84 in early June. Downloads were sparse, with a high of just 19 in early May and dropping to zero by the end of June. Weekly active users hovered around 50 throughout the quarter, showing little fluctuation.

These insights are derived from Sensor Tower's comprehensive data. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024