AI Insights · Timothy · July 2024
Top 5 Games on iOS in Madagascar, Q2 2024
A look into the performance of the top 5 iOS gaming apps in Madagascar during Q2 2024, detailing weekly downloads, revenue, and active users.
In Q2 2024, the iOS gaming landscape in Madagascar saw notable performances from the top 5 games. Here’s a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.
PUBG MOBILE
Throughout the quarter, weekly revenue for PUBG MOBILE fluctuated significantly, peaking at around $2K in the second week of April and then dropping to approximately $0.4K by the end of June. Weekly downloads remained relatively consistent, ranging from 175 to 231. Active users showed a slight upward trend, starting at 11.6K in early April and reaching 12K by the last week of June.
Hero Wars: Alliance RPG
Hero Wars: Alliance RPG experienced varied weekly revenue, with a peak of $875 at the end of April, followed by a sharp decline to under $50 by late June. Downloads saw an upward trend mid-quarter, peaking at 54 in mid-May. Active users also increased, starting from 10 in mid-May and reaching 39 by the end of the quarter.
Candy Crush Saga
Candy Crush Saga displayed a consistent performance in weekly revenue, maintaining figures between $200 and $533, with a notable peak at the end of June. Weekly downloads were steady, averaging around 220 to 230. Active users showed a gradual increase, starting at around 5.1K in early April and rising to 5.2K by the end of June.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch had a mixed performance. Weekly revenue peaked at $420 in early June but dropped to single digits by the end of the month. Downloads were inconsistent, with a high of 28 in late April and several weeks of minimal activity. Active users remained relatively stable, fluctuating between 340 and 401 throughout the quarter.
Evony
Evony saw a varied revenue trend, with a peak of $532 in mid-May and a decline to single digits by June. Downloads peaked at 141 in early May but tapered off to zero by the end of the quarter. Active users increased from 38 in early April to a peak of 127 in late May before declining to 33 by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.