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AI Insights · Timothy · July 2024

Top 5 Games on iOS in UAE Q2 2024

Discover the performance trends of the top 5 iOS games in the UAE for Q2 2024, including weekly downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.

Top 5 Games on iOS in UAE Q2 2024

In the second quarter of 2024, the top 5 iOS games in the United Arab Emirates showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance:

PUBG MOBILE

Throughout Q2, weekly revenue for this game peaked at approximately $409K at the beginning of April and saw another significant spike to around $402K in late May. However, there were fluctuations, with the lowest revenue dipping to about $144K in mid-June. Weekly downloads began at 9.6K in early April, decreasing to around 6.1K by the end of May, and then slightly recovering to 7.6K by the end of June. Active users showed a stable trend, starting at 288K in early April and peaking at about 308K by mid-June.

Last War: Survival

This game experienced a consistent increase in weekly revenue, reaching its highest at approximately $394K in early June. Downloads peaked at 11.4K in mid-April, followed by a decline to around 4.7K in early June, and then a slight recovery to about 6K by the end of June. The number of active users steadily increased, starting at 28K in early April and rising to nearly 60K by the end of June.

Roblox

Weekly revenue for Roblox saw peaks and troughs, hitting a high of about $247K in mid-April and a low of $140K at the beginning of June. Downloads fluctuated, with a peak of 10.9K in mid-June and a low of around 6.6K at the end of May. Active users remained relatively stable, starting at 150K in early April and increasing to approximately 161K by the end of June.

Whiteout Survival

Revenue for this game peaked at around $248K in mid-June, with the lowest point being roughly $126K in mid-April. Downloads showed an upward trend, starting at 5.6K in early April and reaching a high of 16.6K by early June. Active users also grew steadily, beginning at 18K in early April and peaking at about 36K by mid-June.

Royal Match

The game saw its highest weekly revenue at approximately $208K in late April, while the lowest was around $111K in early June. Downloads remained relatively stable, with minor fluctuations, peaking at 6.1K in mid-April and maintaining around 4.5K by the end of June. Active users showed a stable trend, starting at 60K in early April and peaking at about 68K in early June.

The data for these insights comes from Sensor Tower, offering a comprehensive view of the app performance trends. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024