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AI Insights · Timothy · July 2024

Top 5 MOBA Apps on Android in Slovenia for Q2 2024

Discover the performance trends of the top 5 MOBA applications on the Android platform in Slovenia during Q2 2024, based on Sensor Tower data.

Top 5 MOBA Apps on Android in Slovenia for Q2 2024

In Q2 2024, the top 5 MOBA applications on the Android platform in Slovenia showed varied performance trends in terms of downloads, revenue, and weekly active users.

Brawl Stars from Supercell saw a mixed performance. Weekly revenue peaked at approximately $11.2K in late April, but experienced a decline to around $5.7K by mid-June, before slightly recovering to $7.4K in the final week of June. Downloads showed a general downward trend, beginning at 2.1K in early April and ending at 1.8K in late June. Weekly active users fluctuated, starting at 107.6K in early April, peaking at 112.3K by the end of the month, and then declining to 96.8K by the end of the quarter.

Mobile Legends: Bang Bang, published by Moonton, had relatively stable revenue, starting at $804 in early April and ending at $521 by late June. Downloads remained low throughout the quarter, peaking at just 40 in early April and maintaining similar levels. Weekly active users were steady, starting and ending the quarter around 872 and 821 respectively, indicating a loyal user base.

Squad Busters, also from Supercell, launched in late May and saw an initial surge in downloads with 5.9K in the first week. However, downloads decreased to 2.1K by the end of June. Revenue followed a similar pattern, peaking at $1.5K in the first week of June and then declining to $619 by the end of the month. Weekly active users saw a significant initial increase to 3.6K in the first week, but dropped to 843 by the end of the quarter.

League of Legends: Wild Rift from Riot Games, Inc. experienced modest revenue growth, starting at $95 in early April and reaching $265 by late June. Downloads remained low and relatively stable, fluctuating between 28 and 67 throughout the quarter. Weekly active users were consistent, starting at 750 in early April and ending at 643 by late June.

Honor of Kings, published by Level Infinite, launched in mid-June. The game saw a gradual increase in downloads, peaking at 75 in the final week of June. Revenue also showed an upward trend, reaching $113 in the last week of the quarter. Weekly active users increased significantly from 45 in mid-June to 101 by the end of the month.

These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024