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AI Insights · Timothy · July 2024

Top 5 MOBA Apps on Android in Africa: Q2 2024 Performance

Discover the performance trends of the top 5 MOBA apps on Android in Africa during Q2 2024, including their weekly downloads, revenue, and active users.

Top 5 MOBA Apps on Android in Africa: Q2 2024 Performance

In Q2 2024, the performance of the top 5 MOBA applications on the Android platform in Africa showcased interesting trends in weekly downloads, revenue, and active users. Here’s an in-depth look at how each app performed.

League of Legends: Wild Rift saw a fluctuating trend in weekly revenue, peaking at around $34.1K in the final week of April and maintaining a steady performance throughout the quarter, ending with $22.7K in the last week of June. Weekly downloads showed a slight decline early in the quarter, with a modest recovery mid-quarter, stabilizing around 878 by the end of June. Active users fluctuated slightly, starting at 32.9K and closing at 31.1K.

Brawl Stars experienced consistent weekly revenue, peaking at approximately $9.5K at the end of April and ending the quarter with $8.3K. Weekly downloads varied, reaching a high of 16.2K at the start of April and maintaining strong figures around 15.9K by the end of June. Active users showed an upward trend, starting at 199.2K and peaking at 241.3K mid-June, before settling at 234.2K by the end of the quarter.

Mobile Legends: Bang Bang had a steady revenue stream, peaking at $9.9K in the last week of June. Weekly downloads were strong, particularly in the last two weeks of June, reaching 21.4K and 19.8K, respectively. The app maintained a high number of active users, starting at 392.4K and peaking at 452.1K in mid-June, closing the quarter at 419.7K.

Squad Busters, a newer entrant, saw significant growth in weekly revenue, starting at $4.2K in late May and peaking at $6.8K in the first week of June. Weekly downloads were impressive, with a massive spike to 723.8K in late May and maintaining strong figures around 55.1K by the end of June. Active users peaked at 506.3K in late May, with a gradual decline to 213.3K by the end of June.

Pokémon UNITE maintained steady weekly revenue, peaking at around $1K in late April and hovering around $583 by the end of June. Weekly downloads remained consistent, with minor fluctuations, peaking at 2.0K at the start of April and stabilizing around 1.9K by the end of June. Active users showed a stable trend, starting at 18.2K and closing at 18.6K.

This data, sourced from Sensor Tower, highlights the dynamic nature of the MOBA app market in Africa. For more in-depth insights and detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024