AI Insights · Timothy · April 2024
Top 5 MOBA Apps Performance in Romania - Q1 2024
Discover the performance of the top 5 MOBA apps in Romania for Q1 2024, with insights on weekly downloads, revenue, and active users.
In the first quarter of 2024, the performance of the top 5 MOBA apps in Romania reveals intriguing trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive view of the market.
Brawl Stars from Supercell saw a significant increase in both revenue and user engagement. Weekly revenue peaked at approximately $153K in the final week of March, with a notable rise from $91K at the beginning of January. Weekly downloads also showed an upward trend, reaching 49K in mid-March, up from 25K in early January. Active users surged consistently, peaking at 3.2M by mid-March.
Mobile Legends: Bang Bang by Moonton experienced a varied performance. Weekly revenue fluctuated, starting at $27K in the first week of January and ending at around $21K in the last week of March. Downloads remained relatively stable, with a slight peak of 2K in late January. Active users hovered around 35K to 37K throughout the quarter.
League of Legends: Wild Rift from Riot Games, Inc had a modest performance. Revenue reached its highest at $15K in mid-January, later stabilizing around $5.8K by the end of March. Downloads showed a decreasing trend, dropping from 1.7K in the first week of January to 873 in the last week of March. Active users remained fairly consistent, averaging around 14K to 16K.
Box Simulator for Brawl Stars by DEHA saw a steady increase in user engagement. Weekly downloads rose from 414 in early January to 1.3K by the end of March. Active users followed a similar trend, growing from 919 to 2.9K over the same period.
Honor of Kings by Level Infinite, despite being a relatively new entrant, showed considerable potential. Weekly revenue started at $1K in mid-February, gradually declining to $564 by the end of March. Downloads peaked at 3.3K in the week of February 19th, decreasing to 513 by the end of the quarter. Active users also saw a decline, from 2.5K in mid-February to 1.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.