AI Insights · Timothy · April 2024
Top 5 MOBA Apps in Oceania: Q1 2024 Performance
Discover the performance trends of the top 5 MOBA apps on a unified platform in Oceania for Q1 2024, including weekly downloads, revenue, and active users.
Brawl Stars from Supercell showed a notable increase in weekly revenue, starting at around $72K in early January and peaking at approximately $109K by the end of March. Weekly downloads fluctuated, starting at 8.9K and ending with a surge to 13.4K. Active users also saw consistent growth, beginning at 354K and reaching nearly 599K by the quarter's end.
Mobile Legends: Bang Bang experienced a varied revenue trend, with a high of approximately $128K in early January and March. Downloads remained relatively stable, fluctuating around 2.7K to 3.1K. Active users saw minor fluctuations, starting at 46.5K and ending at approximately 44.8K.
Pokémon UNITE had a modest revenue performance, peaking at around $8.3K in late February. Downloads showed a slight decline from 3K in early January to about 2.3K by the end of March. Active users saw a minor increase, starting at 57.8K and ending at 58.1K.
League of Legends: Wild Rift experienced fluctuating revenue, peaking at around $42K in mid-January and hitting a low of approximately $16K in mid-March. Downloads remained steady, averaging around 1.7K. Active users saw a slight decline, starting at 21.3K and ending at 18.9K.
Arena of Valor showed a steady but modest revenue trend, peaking at around $1.9K in early January. Downloads were stable, hovering around 600 to 700. Active users remained consistent, fluctuating around 3K throughout the quarter.
Data for this analysis comes from Sensor Tower. For more detailed insights, visit Sensor Tower's website.