AI Insights · Timothy · April 2024
Top 5 MOBA Apps Performance on Unified Platform in Nicaragua Q1 2024
In Q1 2024, the top 5 MOBA apps in Nicaragua experienced varied performance trends in weekly downloads and revenue, with notable fluctuations throughout the quarter.
The first quarter of 2024 saw intriguing trends in the performance of the top 5 MOBA applications on the unified platform in Nicaragua. The data, sourced from Sensor Tower, highlights the weekly downloads and revenue for these popular apps. Here’s a closer look at how each app performed:
Brawl Stars from Supercell showed consistent weekly downloads, starting at around 2.3K in early January and peaking at 3.1K by the end of March. The weekly revenue for Brawl Stars fluctuated, beginning at $688 and reaching a high of $983 at the end of January, before stabilizing around $838 by the end of the quarter.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. had a steady weekly download trend, starting from 776 and reaching up to 1K in early March. The weekly revenue showed a slight dip in January, starting at $521 and dropping to $260, but it recovered to $498 by the end of March.
League of Legends: Wild Rift from Riot Games experienced steady weekly downloads, fluctuating between 234 and 335 throughout the quarter. The weekly revenue for the game peaked at $402 in mid-January but gradually decreased to $170 by the end of March.
Arena of Valor by Level Infinite had modest weekly downloads, peaking at 76 in mid-February but dropping to single digits by the end of March. The weekly revenue remained relatively stable, ranging from $41 to $74 throughout the quarter.
Heroes Evolved from NetDragon Websoft Inc had minimal weekly downloads, with a notable spike to 22 in mid-February. The weekly revenue showed slight fluctuations, peaking at $43 at the end of January and stabilizing around $33 by the end of March.
For more detailed insights and data, visit Sensor Tower.