AI Insights · Timothy · April 2024
Top 5 MOBA Applications Performance in Czech Republic for Q1 2024
In the first quarter of 2024, the top 5 MOBA applications in the Czech Republic showed varied performance in terms of downloads, revenue, and active users, with notable trends in each key metric.
In the first quarter of 2024, the top 5 MOBA applications in the Czech Republic exhibited varied performance across key metrics such as weekly downloads, revenue, and active users. Here is a detailed overview based on data from Sensor Tower.
Brawl Stars from Supercell had a strong quarter. Weekly revenue peaked at approximately $211K in the final week of March. Downloads saw a steady increase, starting at 9.5K in early January and reaching around 25.3K by the end of March. Weekly active users also showed a consistent upward trend, growing from 443K to 865K over the quarter.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. experienced a modest performance. Revenue fluctuated, peaking at $12K in the first week of January and ending the quarter at around $10K. Downloads remained relatively stable, with minor fluctuations, starting at 743 and ending at 763. Active users saw a slight decline, from 16.9K in early January to approximately 15.8K by the end of March.
League of Legends: Wild Rift by Riot Games had varied trends. Revenue peaked at nearly $13K in mid-January but declined to about $3.9K by the end of March. Downloads showed a slight decrease, starting at 951 and dropping to 725. Active users remained relatively stable, fluctuating around the 15K mark throughout the quarter.
Honor of Kings from Level Infinite, despite being a newcomer, demonstrated a gradual decline in performance. Revenue started at $764 in mid-February and decreased to $369 by the end of March. Downloads followed a similar trend, beginning at 1.2K and falling to 168. Active users saw a slight drop from 982 to 720 over the same period.
Pokémon UNITE by The Pokemon Company showed moderate performance. Revenue peaked at $796 in late February but ended the quarter at $224. Downloads experienced fluctuations, starting at 658 and ending at 607. Active users remained fairly consistent, peaking at 11.6K in late February and ending at 9.8K.
For more in-depth insights and data, visit Sensor Tower.