AI Insights · Timothy · April 2024
Top 5 Game Apps in Switzerland Q1 2024: Performance Overview
Discover the performance metrics of the top 5 game apps on a unified platform in Switzerland for the first quarter of 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 game applications on a unified platform in Switzerland exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared:
Royal Match from Dream Games saw its weekly revenue fluctuate, peaking at around $655K in early February before declining to approximately $423K by the end of March. Weekly downloads started at 9.6K in early January, dropping steadily to around 6.4K by the last week of March. The weekly active users remained relatively stable, hovering around 80K throughout the quarter, with a slight increase to 83K by the end of March.
Brawl Stars by Supercell experienced a significant rise in weekly revenue, starting at $208K in early January and soaring to over $812K by the end of March. Weekly downloads showed a consistent upward trend, starting at 5.4K and reaching 17.8K by the end of the quarter. The weekly active users also saw substantial growth, increasing from 155K in early January to over 302K by the end of March.
Candy Crush Saga, published by King, maintained a strong weekly revenue, peaking at around $368K in mid-January and ending at approximately $284K by the end of March. Weekly downloads remained relatively low, fluctuating between 1.8K and 2.7K throughout the quarter. The weekly active users were stable, averaging around 34K.
Gardenscapes from Playrix had a consistent weekly revenue, starting at $264K in early January and ending at about $191K by the end of March. Weekly downloads saw a gradual decline, starting at 2.9K in early January and dropping to around 1.2K by mid-March, with a slight increase to 1.2K by the end of March. The weekly active users fluctuated, starting at 34K and ending at around 27K.
Whiteout Survival by Century Games Pte. Ltd. showed a growth in weekly revenue, beginning at $146K in early January and peaking at approximately $233K by the end of March. Weekly downloads were relatively steady, starting at 4.9K and ending at 3.1K. The weekly active users remained stable, averaging around 15K throughout the quarter.
These insights are based on data from Sensor Tower, and more detailed information can be found on their platform.