AI Insights · Timothy · April 2024
Top 5 iOS Games in Spain Q1 2024: Performance Insights
Discover the performance trends of the top 5 iOS games in Spain for Q1 2024, focusing on downloads, revenue, and active users.
In Q1 2024, the top 5 iOS games in Spain showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these apps fared, based on data from Sensor Tower.
Brawl Stars from Supercell saw significant fluctuations in its weekly revenue. Starting at approximately $154K in early January, it dipped to around $79K mid-month but surged to $227K by the end of January. March was particularly strong, peaking at about $413K in the final week. Weekly downloads steadily increased from about 21K to a high of 132K by the end of March. Active users also showed a consistent rise, starting at 474K and reaching nearly 955K by the quarter's end.
QSWatermelon : Monkey Land, developed by Han Song Ey Jo, experienced a steep decline in downloads, starting at over 102K in the first week of January and dropping to around 5K by late March. Despite this, active users remained relatively stable, fluctuating around 471K towards the end of the quarter. Revenue, however, was minimal, peaking at just $78 in early January and dwindling to single digits by March.
Outlets Rush by Supercent, Inc. had a notable start with 47K downloads in the first week of January, which then decreased to around 11K by the end of March. Active users showed a steady trend, starting at 101K and ending at 93K. Revenue remained modest, peaking at $847 in early January and hovering around $379 by the end of the quarter.
Block Blast! from Hungry Studio maintained a consistent download rate, starting at 19K in early January and ending at about 13K in late March. Active users showed a gradual increase, peaking at around 74K in mid-February before stabilizing around 62K by the end of March. Notably, this app did not generate any revenue during the quarter.
Last War:Survival by FirstFun displayed a varied performance. Weekly revenue started at $10K in early January, peaking at approximately $72K in the final week of March. Downloads fluctuated, starting at 17K and dropping to around 8K by the end of the quarter. Active users saw an upward trend, reaching about 81K by the end of March.
These insights, derived from Sensor Tower, highlight the diverse performance trends of the top iOS games in Spain for Q1 2024. For more detailed analytics and insights, visit Sensor Tower.