AI Insights · Timothy · March 2024
Top 5 iOS Games in Costa Rica: Q1 2024 Performance Review
Review of the top 5 iOS games in Costa Rica for Q1 2024, focusing on their weekly downloads, revenue, and active user trends.
In the first quarter of 2024, the top 5 iOS games in Costa Rica showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at their metrics:
Free Fire: 7th Anniversary
Throughout Q1 2024, weekly revenue for this game ranged between $6.6K and $15.3K, peaking at $15.3K in the last week of March. Weekly downloads fluctuated between 1.3K and 2K, with a notable increase to 2K in the week of January 22. The game maintained a strong user base, with active users ranging from 52.9K to 58.1K, showing a slight dip mid-quarter but recovering by the end of March.
Roblox
Roblox experienced significant fluctuations in weekly revenue, starting at $9K and seeing a high of $19.9K by the end of January. Downloads saw a peak of 2.1K in the first week of January, with a low of 886 in early March. Active users remained relatively stable, ranging from 25.8K to 28.8K, showing a slight increase towards the end of the quarter.
Wood Nuts & Bolts Puzzle
Wood Nuts & Bolts Puzzle showed a steady growth in weekly revenue, starting at $79 and reaching $208 by early March. Weekly downloads varied, peaking at 1.9K in late January and reaching a low of 865 in mid-March. Active users saw a consistent increase from 2.1K to 4.7K, indicating growing engagement with the game.
Royal Match
Royal Match recorded a significant rise in weekly revenue, starting at $8.4K and peaking at $13.5K in the final week of March. Weekly downloads showed a downward trend, beginning at 1.7K and decreasing to 782 by the end of the quarter. Active user numbers remained relatively stable, fluctuating between 7K and 7.4K.
Brawl Stars
Brawl Stars saw impressive growth in weekly revenue, beginning at $7.5K and skyrocketing to $19.1K by the end of March. Downloads increased steadily from 881 to 2.1K over the quarter. Active users showed a significant rise, starting at 21.2K and climbing to 31K by the end of the period.
These insights are based on data from Sensor Tower. For more in-depth analysis and information, visit Sensor Tower.