AI Insights · Timothy · April 2024
Top 5 MOBA Apps on Android in Middle East Q1 2024
Explore the performance metrics of the top 5 MOBA apps on Android in the Middle East for Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 MOBA applications on the Android platform in the Middle East showed varying performance metrics. Let's delve into the data provided by Sensor Tower for a closer look.
Brawl Stars from Supercell had a remarkable quarter. Weekly revenue exhibited a steady increase, peaking at around $320K in the final week of March. Downloads saw an upward trend, starting from 19.9K in early January and reaching 26.7K by the end of March. The app also experienced a significant rise in active users, growing from 669K to approximately 982K throughout the quarter.
Honor of Kings by Level Infinite showed promising growth. Weekly revenue saw a significant jump from $6 at the end of January to around $7.3K by the end of February. The app's downloads peaked at 48.9K in the week of February 19 and gradually declined to 16.8K by the end of March. Active users increased from 4.2K in mid-February to around 49.2K by the end of the quarter.
Mobile Legends: Bang Bang from Moonton had a mixed quarter. Weekly revenue fluctuated, peaking at approximately $76.3K in the final week of March. Downloads showed a general upward trend, starting from 9.8K in early January and reaching 17.6K by early March. However, weekly active users remained relatively stable, fluctuating around the 200K mark throughout the quarter.
Legends of Catopia by Moving Dimensions had modest performance metrics. Weekly downloads started at 1.8K and reached their peak at 2.4K by the end of January, followed by a gradual decline to 1.7K by the end of March. The app did not generate any revenue during this period.
Pokémon UNITE from The Pokémon Company showed stable performance. Weekly revenue remained relatively low, peaking at around $1K in the last week of February. Downloads saw a slight increase, starting from 1.5K in early January and reaching 2.8K by the end of February. Active users fluctuated around 22K throughout the quarter.
For more in-depth insights and data, visit Sensor Tower.