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AI Insights · Timothy · April 2024

Q1 2024 Performance of Top Android MOBA Apps in the US

Explore the latest trends in the US Android MOBA category with a focus on the top 5 apps' performance in Q1 2024. Sensor Tower provides detailed insights into downloads, revenue, and active users.

Q1 2024 Performance of Top Android MOBA Apps in the US

The first quarter of 2024 has seen varied performances among the top Multiplayer Online Battle Arena (MOBA) applications on the Android platform in the United States. Here's a brief overview of how each app has fared.

Brawl Stars by Supercell showed a fluctuating revenue trend, peaking at $360K and dipping to $190K before rising again. Downloads saw an upward trend from 24K to 43K, while weekly active users increased significantly from 2M to over 3M.

Mobile Legends: Bang Bang from Moonton experienced a revenue range between $84K and $235K. Downloads spiked to 33K in late February, with weekly active users reaching a high of 418K from a low of 313K.

Riot Games, Inc's League of Legends: Wild Rift saw its revenue fluctuate moderately, with a high of $100K and a low of $52K. Downloads remained relatively stable, around the 3K-4K mark, while weekly active users started at 72K and dipped to 57K by the end of the quarter.

Pokémon UNITE, from The Pokémon Company, had modest revenue figures, ranging from $19K to $55K. The app's downloads peaked at 21K in late February, while its active users saw an increase from 64K to 86K before settling at 70K.

Lastly, Highcore Labs LLC's Tanks a Lot - 3v3 Battle Arena showed minimal revenue, with a slight increase from $2K to $4K. The app had a noticeable drop in downloads mid-quarter, with active users decreasing from 12K to just over 4K.

For more detailed insights into the performance of these MOBA apps and others in the category, Sensor Tower offers comprehensive data and analysis.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024