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AI Insights · Timothy · March 2024

Top 5 MOBA Apps on Android in Germany for Q1 2024

Discover the performance trends of the top 5 MOBA applications on Android in Germany during the first quarter of 2024.

Top 5 MOBA Apps on Android in Germany for Q1 2024

The first quarter of 2024 has seen some interesting trends in the performance of the top 5 MOBA applications on the Android platform in Germany. Here's a closer look at how these apps fared in terms of weekly downloads, revenue, and active users.

Brawl Stars from Supercell had an impressive quarter. Weekly revenue started at approximately $321K in early January and surged to around $1M by the end of March. Weekly downloads showed a significant increase from about 26.5K to 63K over the same period. The app's active user base also expanded, starting from 1.18M in the first week of January to peaking at around 2.57M in mid-March before settling at 2.49M by the end of the quarter.

Mobile Legends: Bang Bang exhibited moderate performance. Weekly revenue fluctuated, starting at approximately $59K and ending the quarter at around $61K. The app's weekly downloads ranged from 3.2K to 6.4K, while active users maintained a steady count, beginning at 147K and slightly increasing to 162K by the end of March.

League of Legends: Wild Rift from Riot Games, Inc experienced varied trends. Weekly revenue began at around $24.5K, peaking at $36.5K in the fourth week of January, and then decreased to about $17.7K by the end of March. Weekly downloads remained relatively stable, ranging between 1.5K and 2.3K. The active user count showed some fluctuations, starting at 27.2K and ending the quarter at approximately 25.7K.

Pokémon UNITE by The Pokémon Company had a more modest quarter. Weekly revenue ranged from $4.5K in early January to around $2.9K by the end of March. Weekly downloads fluctuated between 1.8K and 4.3K, while active users started at 21K and peaked at approximately 26.8K before ending at 23.8K.

Arena of Valor from Level Infinite showed relatively low metrics. Weekly revenue ranged from $1.4K to $0.6K. Downloads were minimal, and active users started at 1K, peaking at 1.3K, and ending at 1.3K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024