AI Insights · Timothy · January 2024
Top 5 Games on iOS in Russia - Q4 2023
Explore the performance of the top 5 games on iOS in Russia during Q4 2023, including weekly downloads, revenue, and active users.
In the fourth quarter of 2023, the top five games on iOS in Russia showcased intriguing trends in downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Crostic Crossword-Word Puzzles from Severex had a notable quarter with weekly downloads peaking at approximately 219K in early October before gradually decreasing to around 20K by the end of December. Weekly revenue saw a peak of $157 in mid-October and then fluctuated between $26 and $81 towards the end of the quarter. Active users mirrored the download trend, with a high of 286K in early October, declining to just under 100K by late December.
Royal Match by Dream Games maintained strong revenue throughout the quarter, starting at around $256K and peaking at $287K in early October. The game’s weekly downloads hovered around 35K to 55K, with a notable increase to 48K in mid-December. Active users remained relatively stable, starting at 1.1M and seeing a slight dip to approximately 930K in early December before recovering to 946K by the end of the quarter.
Durak Online card game by R-Soft had consistent weekly downloads, averaging around 35K to 44K. The game’s weekly revenue saw a peak of $20K in early November, ending the quarter with approximately $16K. Active users fluctuated but generally remained above 1.3M, with a peak of 1.7M in late September and a decline to 1.38M by the end of December.
Roblox by Roblox Corporation showed strong weekly revenue, ranging from $159K to $239K, with the highest revenue recorded in the last week of December. Weekly downloads varied between 31K and 47K, peaking in the final week of December. Active users were fairly stable, starting at 976K and increasing to 1.12M by the end of the quarter.
Subway Surfers from Sybo Games ApS had steady weekly downloads, around 35K to 38K. The game’s weekly revenue peaked at $950 in late October and ended the quarter at $561. Active users started at 520K in late September, fell to 414K by early December, and then rose to 482K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.