AI Insights · Timothy · January 2024
Top 5 Games on iOS in Bulgaria Q4 2023
In Q4 2023, the top 5 iOS games in Bulgaria displayed varied trends in downloads, revenue, and active users, with notable performances from Brawl Stars and QSWatermelon : Monkey Land.
Analyzing the top 5 iOS games in Bulgaria for Q4 2023, we observed diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the performance of QSWatermelon : Monkey Land, Brawl Stars, Subway Surfers, MONOPOLY GO!, and My Perfect Hotel.
QSWatermelon : Monkey Land, from Han Song Ey Jo, saw a significant rise in weekly downloads, starting at approximately 308 in mid-October and peaking at around 5.7K by mid-December. Weekly active users mirrored this upward trend, increasing from 300 to over 15K by the end of December. The game's revenue peaked at $6 in late October and early November but remained flat for the rest of the quarter.
Brawl Stars by Supercell maintained a steady growth in weekly revenue, starting at $1.6K in late September and peaking at $4.4K by the end of December. Downloads steadily increased from 849 to over 2K weekly by the end of the quarter. Active users showed a consistent rise, starting from 14.4K and reaching nearly 30K by late December.
Subway Surfers, developed by Sybo Games ApS, exhibited stable weekly revenue, hovering around $40 to $100 throughout the quarter. Weekly downloads ranged from 1K to 1.6K, with active users maintaining a steady increase from approximately 22.6K to over 25K by December's end.
MONOPOLY GO!, published by Scopely, Inc., experienced fluctuations in weekly revenue, peaking at $2K in late November and ending the quarter at $1.6K. Downloads saw a consistent rise, starting at around 1K and reaching 1.5K by the end of December. Active users also showed growth, climbing from 6.1K to 7.7K over the quarter.
My Perfect Hotel from SayGames LTD, showed a varied revenue trend, starting at $57 and peaking at $127 in the final week of December. Downloads fluctuated, starting from 1K, peaking at 1.4K, and active users saw a general rise from 2.9K to 3.7K by the end of the quarter.
For more detailed insights, visit Sensor Tower.