AI Insights · Timothy · July 2023
Top 5 MOBA Apps Performance in Israel Q2 2023
A look at the performance of the top 5 MOBA applications on a unified platform in Israel during Q2 2023, based on data from Sensor Tower.
In the second quarter of 2023, the top 5 MOBA applications in Israel displayed varied performance metrics in terms of weekly downloads, revenue, and active users. Below is a detailed breakdown based on data from Sensor Tower.
Brawl Stars Supercell's Brawl Stars saw fluctuations in its weekly revenue, peaking at approximately $42K in the first week of May and dipping to around $13K by mid-June. Weekly downloads were relatively stable, with numbers ranging from 3.1K to 5.1K. The game maintained a robust user base, with weekly active users peaking at about 176K in late April and experiencing a slight decline to around 130K by mid-June.
Pokémon UNITE Pokémon UNITE from The Pokemon Company had modest weekly revenue, generally hovering around $200-$300, with a slight peak of $385 in mid-June. Weekly downloads showed a peak of 1.1K in mid-June, while active users remained stable, averaging around 10K to 11K throughout the quarter.
Mobile Legends: Bang Bang Shanghai Moonton Technology's Mobile Legends: Bang Bang experienced a varied revenue trend, starting at about $7K at the end of March and peaking at $15K in mid-April before falling to approximately $5.7K by the end of June. Weekly downloads remained consistent, ranging between 400 to 700. The game maintained a steady user base, with weekly active users consistently around 11K to 12K.
League of Legends: Wild Rift Riot Games' League of Legends: Wild Rift showed a significant spike in revenue in late May and late June, reaching around $4.6K. However, weekly downloads were modest, peaking at 362 at the end of June. The game’s active user base remained relatively stable, with numbers ranging from 3K to 3.6K.
Tanks a Lot - War of Machines Highcore Labs' Tanks a Lot - War of Machines saw minimal revenue, with peaks reaching only around $226 in early April and $184 at the end of June. Weekly downloads were low, generally between 80 to 368. The game’s active user base saw a decline over the quarter, starting at about 1.5K in early April and dropping to around 850 by the end of June.
For more detailed insights and data, visit Sensor Tower.