AI Insights · Timothy · July 2023
Top 5 MOBA Apps Performance in Ecuador in Q2 2023
In Q2 2023, the top 5 MOBA apps in Ecuador showed varied performance in terms of weekly downloads, revenue, and active users. Notable trends were observed in [Brawl Stars](https://app.sensortower.com/overview/594278840211a6e5560000b2?country=US), [Pokémon UNITE](https://app.sensortower.com/overview/602c795c912b51622f233ffe?country=US), [Mobile Legends: Bang Bang](https://app.sensortower.com/overview/57955d280211a6718a000002?country=US), [League of Legends: Wild Rift](https://app.sensortower.com/overview/5da680bb42fa0c4364eb64c8?country=US), and [Arena of Valor](https://app.sensortower.com/overview/61a54e681800977bed4c561d?country=US).
In Q2 2023, the top 5 MOBA apps in Ecuador demonstrated diverse performance metrics across weekly downloads, revenue, and active users. Here’s a closer look at their trends:
Brawl Stars from Supercell experienced a modest fluctuation in weekly revenue, peaking at around $3K in early May and dipping to approximately $810 in mid-June. Weekly downloads saw a peak of 5.1K in late April, followed by a decline and a rebound to 3.5K by the end of June. Active users hovered between 140K and 170K, with a notable rise to 171K in early May.
Pokémon UNITE from The Pokemon Company showed consistent weekly revenue, peaking at $599 in mid-April and ending June with $376. Downloads spiked to nearly 7K in late May, while weekly active users reached a high of 30.7K during the same period, maintaining a steady average around 24K to 26K through the quarter.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw its weekly revenue peak at $3.5K in mid-April, then gradually decreased to around $1.8K by the end of June. Downloads peaked at 4.7K in mid-April, showing a downward trend to 1.9K by late June. Active user numbers fluctuated between 66K and 82K, with notable peaks in early April and early June.
League of Legends: Wild Rift from Riot Games maintained a steady weekly revenue, peaking at $3.1K in late June. Downloads remained stable, ranging from 1K to 2K throughout the quarter. Active users consistently hovered around the 21K to 22K mark, with a slight increase towards the end of June.
Arena of Valor from Level Infinite had relatively lower weekly revenue, peaking at $339 in late March and gradually decreasing to $105 by the end of June. Downloads remained modest, ranging between 250 and 390 weekly. Active users were stable, averaging around 4.5K to 5K throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.